Description

Software engineer of 10+ years and solo indie game developer. Interested in creative coding and procedural generation.

History

Ever since I first got my hands on a Nintendo Entertainment System (NES) in 1993, I've been fascinated by video games. I spent countless hours not just playing them, but creating my own—sketching Megaman-like platforming levels, Pokemon-like RPG towns and a plethora of quirky fighting-game characters. That early passion for digital worlds and systems eventually led me to a career as a software engineer.

During the NFT craze of 2021, I found my way back to the creative side of technology when I discovered creative coding and generative art. It was a thrilling new path that allowed me to bring complex, dynamic visuals through code.

This journey reignited my childhood dream of creating games. In 2024, I decided to take the leap from generative art to game development. I'm currently on track to release my first game in late 2025. I'm incredibly excited about this next chapter and already have so much planned for what comes after.

Projects

Videos

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